---
id: 20261003-T0-04
title: "信息隐藏的Stratego难倒AI多年，新研究首次攻克"
title_en: "AI Finally Beats Stratego, a Game With Hidden Information"
url: https://ai.daily.yangsir.net/daily/20261003-T0-04
issue_date: 2026-10-03
publish_date: 2026-10-02T14:11:24.000Z
category: research
source_name: "HN AI 精选"
source_url: https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-did-it-on-a-budget/
---

# 信息隐藏的Stratego难倒AI多年，新研究首次攻克

Nature 发表论文，宣布 AI 首次在 Stratego（军旗）游戏中达到高水平表现。Stratego 是不完全信息博弈，玩家看不到对方棋子身份，长期被认为对 AI 极具挑战。相关预印本在 arXiv（2511.07312）。该成果意味着 AI 在隐藏信息、需要推理和 bluff 的博弈场景中取得突破，与围棋、德州扑克等完全或部分信息博弈不同，Stratego 的隐藏深度更大。后续可用于谈判、军事推演等不完整信息决策场景。

## English Version

**AI Finally Beats Stratego, a Game With Hidden Information**

A Nature paper reports that AI has for the first time reached strong performance in Stratego, a game of imperfect information where players cannot see the identities of opposing pieces. A related preprint is on arXiv (2511.07312). Stratego has long been considered highly challenging for AI due to hidden information and required reasoning and bluffing. The result marks progress in imperfect-information games with deeper hidden states than Go or poker. Potential applications include negotiation and military simulation where decisions are made under incomplete information.

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**来源**：[HN AI 精选](https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-did-it-on-a-budget/)

**详情页**：https://ai.daily.yangsir.net/daily/20261003-T0-04

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